25.7.12
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Technical Art in Unreal Engine

In-Depth Course on Real-Time Graphic Technologies

Skills / Knowledge

  • Real-time Lighting and Rendering
  • Asset Management
  • Real-time Optimizations
  • Worldbuilding
  • Nanite
  • Lumen
  • Technical Problem Solving
  • Texture mapping
  • Unreal Engine 5.4
  • Materials
  • Blueprints
  • Sequencer
  • Linear Content Production

Earning Criteria

Required

course

Participants attended this Live Training of 30 hours

Optional

participation

Participants attended 100% of this training course duration