James Dodge
The recipient of this badge has completed the Unreal Fellowship: Games held
July 22 - August 9, 2024
The bearer of this badge:
Programs using the Blueprint system and its integration mechanisms
Creates custom shaders that react to gameplay
Develops a distinctive art style that unifies the project’s visual aspects
Produces advanced Niagara visual effects that interact dynamically with gameplay
Efficiently fills environments using procedural content generation (PCG)
Uses lighting techniques to achieve specific atmospheric conditions
Optimizes and packages games for final production.
Skills / Knowledge
- Sequencer
- Lighting
- Blueprints
- UE Game Framework
- Materials
- Motion Graphics
- Runtime Animation
- AI Systems Behavior Trees
- AI Systems State Machines
- Pawn Customization
- Niagara
- Landscape
- Foliage
- PCG
- Game Packaging & Publishing
Issued on
August 27, 2024
Expires on
Does not expire