Jacques Stroweis
The recipient of this badge has completed the Unreal Fellowship: Virtual Production. The bearer of this badge:
• Imports hard surface models for environmental scene construction
• Deploys effective lighting and material systems to create a stylized look
• Understands and utilize the character ingestion pipeline to animate performances
• Implements and retargets performance capture data on character models
• Operates a virtual camera solution to stream camera data into Unreal Engine
• Utilizes Sequencer to compose, animate, edit, and render a short film
Skills / Knowledge
- Static Mesh Ingestion
- Quixel
- Materials
- Sequencer
- World Building for Virtual Production
- Sequencer Shot Creation
- Lighting
- Animation
- Blueprints
- Control Rig
- Mocap
- Production Workflow and CineCamera Techniques
- VCam Shot Creation
- Animation Retargeting
- TakeRecorder
- Live Link Face
- Alembic Importing and Live Link
- Optimization
- Post Process and Rendering
Issued on
September 22, 2020
Expires on
Does not expire